getJob
Bridge.getJob()Arguments
- none 
Returns
- name (string): The job name of the player. 
- label (string): The job label of the player. 
- grade (number): The job grade of the player. 
- grade_label (string): The label for the job grade of the player. 
Example Usage
local jobData = Bridge.getJob()
print("Job Name: " .. jobData.name)
print("Job Label: " .. jobData.label)
print("Job Grade: " .. jobData.grade)
print("Job Grade Label: " .. jobData.grade_label)Return Structure
If job data is found:
{
    name = 'police',
    label = 'Police',
    grade = 3,
    grade_label = 'Sergeant'
}If job data is not found:
{
    name = '',
    label = '',
    grade = 0,
    grade_label = ''
}Last updated
Was this helpful?