addItem
Bridge.addItem(inventoryName, item, count, metadata)
Arguments
inventoryName (string): The name of the inventory.
item (string): The item to add.
count (number): The quantity of the item.
metadata (table, optional): Additional metadata for the item.
Returns
success (boolean): Whether the item was successfully added.
Example Usage
local success = Bridge.addItem("playerInventory", "apple", 10)
print("Item Added: " .. tostring(success))
Return Structure
If item is added successfully:
true
If item is not added successfully:
false
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