openInventory
Bridge.openInventory(playerId, inventoryType, inventoryData)local result = Bridge.openInventory(123, "trunk", {})
print("Inventory Opened: " .. tostring(result))truefalseLast updated
Bridge.openInventory(playerId, inventoryType, inventoryData)local result = Bridge.openInventory(123, "trunk", {})
print("Inventory Opened: " .. tostring(result))truefalseLast updated