openInventory
Bridge.openInventory(playerId, inventoryType, inventoryData)
Arguments
playerId (number): The ID of the player.
inventoryType (string): The type of the inventory.
inventoryData (table): The data of the inventory.
Returns
result (boolean): The result of the inventory opening operation.
Example Usage
local result = Bridge.openInventory(123, "trunk", {})
print("Inventory Opened: " .. tostring(result))
Return Structure
If operation is successful:
true
If operation is not successful:
false
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