🔃Server

getUserPatrol

local patrol = exports['pp-ems-mdt']:getUserPatrol(identifier)

--[[
    It will return the patrol object if the user is currently assigned to a patrol.

    Parameters:
    - identifier (string): The unique identifier of the user to check.

    Returns:
    - (table or nil): The patrol object if the user is in a patrol, or nil if they are not.
]]

AddDispatchCall

exports['pp-ems-mdt']:AddDispatchCall(data, source)

--[[
    Function: AddDispatchCall

    Adds a new dispatch call to the MDT system. This function handles the creation of a dispatch entry,
    including the caller's information, coordinates, and other relevant details. The dispatch call is then
    broadcasted to all clients.

    Parameters:
    - data (table): A table containing the dispatch call details such as title, description, blip information, and citizen data.
    - source (number): The player's server ID who initiated the dispatch call.
]]

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